|The evil Waffen SS in their rather fetching camouflage. 20mm AB figures manning a Zvezda Pak40.|
So I like to make my models but I also want to game something that recreates the feel of command on the battlefields of WWII. My games can't just look like WWII because the models look accurate. That's never going to be enough. The model I'm really interested in is the gaming model that attempts to model the way in which WWII was fought. How do you organise soldiers to fight effectively? How do you get them to carry out the commands you want? How do you deal with the chaos that is warfare? Rules, systems, simulations, call it what you want, but I want to find an enjoyable challenge that presents me with these issues in a plausible way. So that's what this blog will be about. Making models of the people and equipment of warfare and looking at the models created for gaming it.
|Modelling terrain. Nothing like taking a cheap door mat and turning it into a plowed field. The local hardware store will never be looked at in the same way ever again.|