|The first attack on Skyline Drive did not end well for the Germans|
That's most of the German force deployed and I'm facing three Sturm squads and two LMG squads. Once they get within close range my platoon is going to come up against a massive volume of fire. I'm at a bit of a loss as how best to deal with this.
The Americans take three casualties, one man from the BAR team and two from the rifle team, plus three points of shock. Unfortunately the squad leader is hit again and this time he takes a light wound that he will carry for the remainder of the game.
That's a result that may have just given the Americans the upper hand in this firefight. The platoon sergeant rallies shock off the squad on the ground level before ordering them to put covering fire along the hedge in front of the Sturm squad and the second LMG squad.
On the flank the Unterfeldwebel rallies shock and then he and the second squad move forward at the double to join the lead squad.
Now that they have the Germans in the open the American fire is proving particularly deadly and the LMG squad lose another man.
'Unfortunately not much went right. The carefully placed minefields plus an early deployment of a US squad into the agricultural building blocked the flanking move. In the centre I managed to get the three squads to the hedgeline, only for a quickly attained CoC die to end the turn – and the barrage. The immediate riposte was devastating and my attempt to redirect the attack to the right was shredded by American fire without doing any commensurate damage. Once again I decided to withdraw before being totally wiped out. Based on this turn’s results it's clear I need to wait for the armour support. No question.'