A few people have expressed an interest in learning how I texture my figure bases. Late last year a couple of people on the Lead Adventure Forum said they would really like to see a blog post on how I do it. So, here it is. This is not how to do it, it is just how I do it. I'm not sure if there is much that is original or different here, but hopefully some readers will find it of interest or useful.
The figures are based on 2mm thick MDF. I tend to use rounds for individual figures or rectangular shapes for weapons teams. The latter I tend to cut by hand from left over MDF and tailor the size to the weapons or figures that are to go on it. I chamfer the edges with a sharp blade, to avoid that distinctive step up for a base. I cover this in an earlier blog post which you can find here.

The figures are attached using PVA glue and, once dry, the figure's own base is blended into the MDF base using Milliput.
Normally, I'll do this before the figure is primed or painted, but if the base requires multiple figures I'll wait to do that once they are painted.
The next thing is to apply texture. In my case, I use a homemade mix of various sands. I live by the coast in Australia, so there are no shortage of beaches. The useful thing about having a dog is that I always have a poo bag handy if I spot an interesting sample of sand.
I keep jars with sands of various coarseness and use these as I need, depending on the project.
For most basing I have a custom mix of sand, the aim here is to avoid any uniformity in texture. The odd pieces of broken sea shell add to the variety.
The figure base is coated in a thin mix of PVA glue. If the glue is too thick you will lose the texture of the sand, so best to keep it diluted at about 75:25 with water.
The base is then dipped into the sand mix.
Once dry, I then use an old toothbrush to dislodge any loose sand. It's then sealed with a very diluted PVA and water mix (about 9 parts water to 1 part PVA). I find this helps seal the sand in place, but also provides a plastic covering to the sand which makes painting much easier.
If the figures are unpainted, then both figure and base are primed at this stage with my preferred primer for each particular project. Unpainted figures are then painted and varnished before any more work is carried out on the texture. The base is painted according to the terrain the figure will be used in. I will do two coats, normally a darkish brown base coat and then a lighter sandy coloured dry brush to pick out the texture of the sand. For this I tend to use various Dulux household emulsion paints. I buy them in sample pots and then dilute them at about 50:50 with water. This helps the paint flow better and also makes the paint dry with more of a matt finish.
This now brings us to the foliage and grass finish. I do this in two distinct stages. If you look at the natural world there is a great variety in the shades of grasses, even of the same variety. I aim to mimic this with my figures. I do this in two stages. The first layer I use my Base mix. This is an equal mix of Army Painter Battlefield Grass Green and Woodland Scenics Blended Turf (Green Blend).
As you can see, that makes for a good mix of different shades of green.
I use diluted PVA glue and apply it in patches to the base. You don't want to cover the entire base. The idea is to leave the textured sand coming through in various areas.
Try to avoid leaving a bare patch right around the figure's feet, that looks very unnatural.
I dip the figure in the base mix, shake off any excess and then leave it to dry.
The next layer is the most important in my opinion, as this really adds a very natural dimension to the ground cover. I use static grass. In this case from Noch.
Once again, I've made up my own custom mix adding variety in colour and in length.
This I apply with an electrostatic applicator. I've found I don't need to buy one of the expensive ones used by railway modellers, but I do need to avoid the very cheapest ones. In terms of power I've found it needs to be powered by at least a 9V battery to work well, anything less is not as satisfactory. Aliexpress or Temu are your friends here.
For this job I use Mod Podge glue. I find it an excellent adhesive for static grass and the matt type dries completely matt and so avoids any unsightly glossy patches on the base.
Once again, the glue is applied in patches. I only apply it where I have the base mix and even then I don't fill the entire area with glue.
Once the static grass has been applied I wait for about 30-60 secs. I then turn the base upside down and strike it once with something fairly heavy like the handle of an old dining knife. This not only gets rid of excess and loose static grass, but I find it helps the grass that is attached to stand upright. With that the basing is finished.
I know for some people this is several stages too many, but I think what enhances so many modelling projects is the depth and layering of paint and other effects. The natural world is filled with colour, shades and variety and if that's reflected in our miniature versions then it adds to the immersion and sense of realism.
Nice tutorial. I really should get a static grass applicator at some point!
ReplyDeleteThat is truly a labour of love, and the end result is worth it. I fell out of love with flock some time ago, mainly because of shedding issues, but then I've never had/used a static grass applicator - maybe I need a re-think.
ReplyDelete