Sunday, 11 June 2023

New Jump-Off-Points for Chain of Command

Jump-off-points are an essential bit of kit for any game of Chain of Command and the popular choice for many is a pile of supplies - ammo boxes, oil drums, jerry cans etc. It's certainly the route I took when creating my own set and it's the one the Lardies offer as part of their Chain of Command accessories. More recently I've started using figures and trying to do something that adds more to the narrative of a game. 

Initially I thought the idea of using miniatures could be confusing and they might be mistaken for actual figures in the game. On reflection that was not something that would really be an issue as my jump-off-points are on 40mm rounds and nothing else is based on a similar size. So aside from the Japanese jump-off-point above I also made a couple for my Americans using a few spare figures in suitable poses.


I liked the idea of making more, but inevitably it soon became one of those projects on the long list of things I would get around to ‘one day’. Recently two things motivated me to actually make a start. One was a conversation with a player who is also ex-military and he was very much of the view that piles of supplies were not the sort of thing likely to be found at a platoon jump-off-point. The other came while I was reorganising my hobby space. I have a spares box with many left over figures from various projects, far more than I will ever need and I was trying to decide what to do with them.

Many of the figures are from various command sets which contained many more figures than I needed and are unlikely to find another use. Others are plastic figures that I used when I first returned to miniature gaming and that I've since upgraded to metals.

I sorted through and selected suitable figures and worked out I could cover several nationalities including Russian, German, British north west Europe as well as the Far East. I started basing them on the 40mm rounds that I currently use for jump-off-points. The plan is to use these in combination with my existing jump-off-points when necessary. Most games require at least three jump-off-points for each side and occasionally as many as four, so to some extent you can never have enough.


Not all the figures had been painted. Some like those below were only part painted while others would need only a bit of touching up.


These surplus Russian commanders from the Plastic Soldier Company set seem well suited to a jump-off-point.


Similarly, this German NCO from the PSC heavy weapons set is appropriately posed looking at his watch and ready to issue a command.


I'd originally made up the wounded figures below to use as markers for wounded leaders but I've since come up with another method. The British figures on the left are from the original Esci set and the Germans are the same figures after a simple conversion. I've seen a few people create a small aid station as a jump-off-point and while it doesn't necessarily signal a jump-off-point it certainly alludes to the front line (although jumping off from a place full of wounded men is probably not the best thing for a platoon's force morale!).


All the figures have a varied history. For my early war Far East project I used those from the AB Western Desert set but that is not an extensive range and I needed to find additional poses from other manufacturers. I bought a small selection of Dixon figures to fill a few gaps. Unfortunately, while they are lovely sculpts they are true 20mm and are noticeably smaller than the AB figures. They included a couple of command figures and I thought these would work well in a jump-off-point setting. The pointing officer is a plastic figure from the very old Esci 8th Army set but he works well in this context.


In another spares box I have a lot of ammo boxes, small arms and other odds and ends that would help to create a mini diorama on each base. So then it was simply a matter of finishing off or touching up paint work on the figures and adding terrain.

The Russian bases utilised the pointing officers, a female medic and one of the gun crew figures that come with the PSC 45mm anti-tank gun sets.



For the Germans I have the wounded figures and the gun commander. I've tried to keep the equipment closer to what might be found at the front line and so a spare panzerschreck from a PSC set seemed appropriate.



I've used AB Figures for my British airborne platoon and their command sets includes more figures with radios than I would normally need and so again I thought these would work well in this setting.



For British regular infantry I've used the wounded figure set plus a spare dispatch rider and motorcycle from the AB Figures set.


A left over NCO from the PSC British infantry set made up a third jump-off-point.


The more I searched through the spares box the more inspiration I found. In fact I think I was carried away but when I saw the British radio operator below and the man carrying ammunition for the 2" mortar, both lovely AB Figures sculpts, I knew I had to make one more. The sandbags were made from Milliput.



I liked the idea of the Far East figures leading the platoon through tropical terrain and so I focussed more on the vegetation than additional supplies.


I found a figure to work for the later period of the war in the Far East, this could be for my Australians or British in Burma.



As I said, I suspect I got a bit carried away with this project, but I think these really add to the narrative of the games and help tell the story more effectively than piles of supplies. Of course now I have to think about ways to use some of those piles of supplies. I have a few ideas for those......



Monday, 5 June 2023

Second World War Late War German armour in 20mm

This continues the posts on my German Second World War 20mm collection. The infantry can be seen in this post on the Heer and this one that covers Volksgrenadiers, Volkssturm and the SS.

Here I focus on German armour for the last few years of the war. From February 1943 all German tanks were to be painted in a base coat of dunkelgelb (dark yellow) and so this change in colour scheme is a useful watershed moment that I can use to differentiate the later period of the war from the early years. 

Units and crews had the option to apply two additional camouflage colours over the base of dark yellow in patterns as they saw fit. In most cases the paint was supplied as a paste. It would be diluted with petrol or another solvent and spray painted using airbrushes or applied by hand. Later in the war some tanks would come fully painted from the factory but in most cases there was no standard pattern and so you will often see a wide variety of painting styles and colour combinations even within the same unit.

By 1943 the Pz III and Pz IV had been upgraded with better armour and armament but this was the year where the next generation of German armour would start to be seen in increasing numbers as German industry responded to the challenge of facing superior Russian armour on the Eastern Front. The Battle of Kursk in July of that year would see the last use of the PzIII in large numbers and the arrival of the PzV, the Panther. 

The PzIII and the PzIV would be seen in both the earlier grey colour scheme as well as the later one. I've used the versatile sets of kits from the Plastic Soldier Company (PSC) to cover earlier and later models. Here is a PzIII Ausf L with a crew figure from AB


The PzIV would see service throughout the war. Again I've used the PSC sets as a starting point. This is the PzIV F with the short barrelled 75mm gun from PSC. 

From the same set from PSC this could work as an Ausf F2 or Ausf G.


Here is a PzIV Ausf G at the Australian Armour and Artillery Museum.


PSC also do the later variant Ausf H with schurtzen armour. 


While the PSC kits are good value and are sturdily built for gaming I do find some of their detail a bit clunky and over-scale. I guess it's a compromise between form and function. Revell do a lovely version of the PzIV H and while the finer details are not as sturdy as the PSC version it does make up a very attractive looking model. Here I've added a crew figure from AB.



It's not very often you have the opportunity to see a working PzIV so it was great to have the chance to see one at the Australian Armour and Artillery Museum.


As good as it was to see it at a distance with other tanks of the same era, nothing beats having one rumble right by you, as this one did.  



There is a PzIV with the same wire mesh schurzen at the Musee des Blindes, unfortunately the lighting wasn't great for photography.


PSC also do a set of Panthers with zimmeritt. Here is one with a PSC crew figure.




I also have a lovely one from Revell, this time without zimmeritt. The crew figure is from AB Figures.



The Panther at the Tank Museum at Bovington has a more unusual camouflage scheme and doesn't have zimmeritt. 


I've based the camouflage for one of my Panthers on this one at the Canadian War Museum


The scheme is very similar to the one at the Musee des Blindes.


It's rare that you have the chance to see a working Panther but the Australian Armour and Artillery Museum has one. While it's an original Panther with an original Panther engine, this one was restored using parts from several Panthers.


The Tiger I below is from Revell. Normally much pricier than the PSC models I was fortunate to pick this up in a hobby store sale. It's a beautiful kit that gives a very good rendition of the Tiger although given it's an Ausf E it's a shame it comes without zimmerit. The crew figure is from Orion.



I've gone for a camouflage scheme similar to the Tiger 1 at the Musee des Blindes, which unlike the Revell kit does have zimmerit.


This one at the Australian Armour and Artillery Museum is an earlier variant and without zimmerit.


The Tank Museum at Bovington has the very well known Tiger 131 which was captured in Tunisia.



Given most of my gaming at this scale is at platoon level there isn't much call for tanks like the Tiger II, so you are no doubt wondering why I have two. These are from Pegasus Hobbies and come as a set. I'd bought them on an impulse in a sale and they sat unmade for several years. As you can see that's no longer the case, although I have to confess they are yet to see action in a game. 



They really are very big tanks and I've managed to see a couple. The one below at the Tank Museum at Bovington (and that's my youngest son with a metal model of one).


The other is at the Musee des Blindes.


The Germans made use of a number of different chassis to make tank destroyers and self propelled guns. This PzIV L/70 is from Hasegawa with a crew figure from PSC.


They have one at the Australian Armour and Artillery Museum.


They also have one at the Musee des Blindes.


This earlier variant at the Musee des Blindes has suffered a catastrophic armour failure.


If you look carefully just below the mantlet of the main gun you can see an armour piercing round that has failed to penetrate.


The Hetzer made use of the obsolete Pz38t chassis and this kit is from UM.


It's not a particularly attractive vehicle but there is something about its small, compact nature that makes it quite appealing. The one below is at the Musee des Blindes.


The Australian Armour and Artillery Museum also have one in their collection.


AB Figures do a great set featuring a German tank crew bailing out. They come in very useful when taking pictures for the AARs of our games. Here they are with the UM Hetzer.


Here are two Marder III Ausf H from PSC. This is an option that comes as part of their Pz38t set. Like the Hetzer it uses the same chassis. The crews are various AB figures.



The Marder III came in three different variants and the Musee des Blindes has an Ausf M and the earlier Sdkfz139 versions, but not the Ausf H.



The StuG III G was produced in significant numbers and as the war turned against Germany they proved a cheap and effective anti-tank platform. These two are from PSC.


I added some home made foliage to one using rubberised coconut fibre and leaves from Noch.

The PSC set also includes the options to make the StuH 42 variant with a 105mm howitzer as main armament.



There are both versions at the Musee des Blindes, the one below is the StuH 42.


The other is a StuG III with the 75mm gun.


There is an earlier version with the 75mm gun housed in a more square mantlet at the Canadian War Museum, but it is not in the best shape. It was recovered from a battlefield in Italy after suffering considerable damage.



There is the StuGIV variant at the Australian Armour and Artillery Museum.


I think it probably goes without saying that this post is a work in progress and the collection is bound to grow larger over time. In fact, looking at my stash of unmade models then I can say that's a certainty.

While I don't have a collection of early war German infantry I do have quite a few vehicles and AFVs for the period and I will put together a separate post on those in the near future.