I like the card driven activation mechanics in Sharp Practice, but often find players struggling to recall which leader corresponds to which card.
When running participation games or introducing new players I've tried to create a simple system to match up the card with the right figure. It does a lot to keep the game flowing.

It's not necessarily a problem when you have only three leaders, but once you get to five or six it becomes more of an issue. My initial solution was to use single figure sabot bases and to mark these with the corresponding card or chit numbers.


I added rocks to the base to represent the status of those leaders. It meant making up a selection of different bases, but it was worth the effort to keep the game moving along.
Those bases have served me well. If I had an issue with them, it was their size and the way the numbers broke with the immersion of the figures on the table top.


Could I find a better way? Well, I think I have. Instead of matching the figure on the table to the card, I've decided to match the card to the figure. Now, when the card is drawn it shows an image of the actual figure, the type of unit they command and their status level.
It's a quick visual reference that immediately identifies the leader figure and the type of unit they are commanding. Best of all, it removes the need for any identifying markers on the table.
Making the cards has been a lot quicker than the individual sabot bases. The process is straightforward and the most laborious part is taking the photographs of each figure. Here's how I've done it:
First, I photographed the blank card that comes with the Sharp Practice deck.
I used that to make up a template in PowerPoint, but any design program could do something similar.

The leader figures were photographed. I grouped them in threes, purely for convenience.

I then took them into a photo app where I could crop and remove the subject from the background. That gives you an image that can be dropped into the card. It's adjusted to size, leaving enough room underneath to add a text box.
I made up multiple versions for each leader, giving them different status levels or altering the type of unit they command. That would give me all the possible permutations.
There's no need to produce actual cards, I've printed them onto normal A4 paper. They just need to be cut to size to match the cards that come with the Sharp Practice rules. I protect those cards in plastic sleeves, the type used for collectable card games that are readily available from game shops or online. It's simply a matter of sliding in the relevant leader image prior to each game. That keeps the system flexible, so you can remove a leader image and replace it with another as required. When not in use I store them in a spare plastic card sleeve.
Obviously you don't need to go to all this effort, you could simply write the information down on a piece of paper and slip it into the card sleeve, but I'm a visual person so this works for me. Looks better too.
Lovely job but given that you're presumably able to print off the cards at any time, why not also add the characters' names to their cards? You could always change them out if a Leader needs to be replaced in later actions.
ReplyDeleteSorry, not sure why that appeared as "Anonymous" - it's Richard Crawley / The Land of Counterpane
DeleteThanks. Yes, that's certainly an option but I have to be honest and say we rarely, if ever, give our leaders names. I know that's not in the narrative spirit of Sharp Practice but it's not something we've ever been that bothered with. Perhaps if we ran more campaigns, but we mostly play one off games.
DeleteOoo I like that idea....a lot!!
ReplyDeleteThanks, not sure why I didn't think of it sooner to be honest.
DeleteGreat Idea I will "Steal" it as I do many of your ideas! 1 possible improvement: Instead of printing on plain paper use Avery shipping label available at AMAZON and other office supply houses. It comes in 8 1/2 x 11 size and then just cut to size and glue to card! I use this technique for making up your Platoon cards for COC2 , etc. I print 2 copies glue one the the backing piece and the other to the facing piece out of which I cut the necessary slots. Or glue it to a magnetic sheet if your figures have washers for stands. Double steal - I'm going to use this idea for my Western Gunfight character cards! Thanks again!!
ReplyDeleteThe problem with gluing the label to the card is that it can't be swapped over when you have a different leader, or the same figure has a different status level in another game. The beauty of the card sleeves is that you don't need lots of cards, just lots of paper inserts.
DeleteOuch!, somehow I missed the plastic sleeve part! A good idea made great! I was talking about attaching the photo of the figure to the actual card stock that makes up the card!
DeleteThat is inspired, great idea and I really like it, very well done.
ReplyDeleteThanks, sometimes it's the most simple or obvious solution that is the best one, just don't know why it took me quite so long to arrive at this one.
DeleteLove it! I’m absolutely going to copy your idea. I see multiple decks in my future. Thank you so much for sharing. For my part I’m continually looking for ways to declutter my battlefield, but at the same time make it easier to play. You’ve done both in one move. Bravo!
ReplyDeleteThanks, it was one of those light bulb moments. After trying all sorts of options for marking the leader figures I suddenly had the revelation that it's not the leaders that need marking....it's the cards.
DeleteGreat idea - they look very nice.
ReplyDeleteI already use photo-shopped images of units and commanders in my ECW rules, but I do like the brilliant idea of using printed paper images that can be slipped into a protective cover for any old card - I shall have to pinch that - thanks!
ReplyDelete